In the aftermath of the Awakening, and the rise of the Vamypres, Zu'Aan culture and national identity shattered. The bulk of civilization has retreated into the walled city states near the southern mountain areas, protected by conflicting climatic bands that have generated packs of warring Vampyres who block each other's progress. The old Empire is still highly civilized and (by the standards of the rest of the planet) wealthy. But its institutions are corrupted, militaristic and totalitarian. The Empire has taken more of a wait and see attitude towards the threat of the Vampyres since they have not been as heavily assailed as other locations have.

And are more focused on internal dissent and eventually conquering other city states. Technology levels vary somewhat, but the Emprie has lost most of it's high technology in almost all areas and what tiny bits remain are treated more like magical artifacts than technology. The Empire is comprised of a number of walled cities, such as Nightshade, the capital; Shadewater, the last largescale port on the planet that is the Empire's main traiding hub, and Newdawn, a religious enclave known for its luxuriant decedance and security. Aside from the Empire, there are also independant city-states.

Whose rulers want to "wipe Vampyre kind off the face of the world". Their open militant stance and aggression towards Vampyres has resulted in some of them being overrun and destroyed, and each one is convinced it will be the one to unify the world and conquer all under their armies. As such, the city-states refuse to aid one another, their hatred of each other only matched their fury against the Vampyres and their disdain of the Empire. Most city states retain the more ancient social structures of pre-Imperial times, such as nobility, mercantilists, clergy, and commonners.

As with any dictatorship, there is constant conflict between the source of military power -- the nobility -- and of economic power -- the mercantilists -- which is only mediated by the Clergy.



Vampyre Games Setting